![]() Instead, all you do is shoot ships, read terrible dialogue, and then purchase irrelevant sex scenes with tokens. I would have loved to be able to use the world map to engage with events around the universe that allowed me to interact with new characters, select dialogue options, and actually feel like I have a stake in what’s going on in the world. And even the erotic scenes feel like a tertiary addition. Why does it feel as if every gameplay mechanic exists separate from the actual goal of the game? The space shooting and tactical combat are mini-games interwoven between visual novel dialogue. It would have been exciting if the world was full of all sorts of characters that aren’t limited by gender. I also advocate for the ability to romance and engage in erotic scenes with men, but I imagine the fanbase would be very upset about the “homosexual agenda” being forced into the game. Intentionally obscuring the protagonist and giving them a painfully ugly outfit sucks. And giving the main character an actual design would be nice. ![]() And with this system, you can select if you wanna play the feminine body type or the masculine body type. I would have loved if StudioFOW had created a system where the protagonist has two sets of genitalia or the ability to switch between them freely (this is so StudioFOW doesn’t have to create two separate erotic scenes for each character model). Inability to modify your player character (besides from skin tone during erotic scenes) is disappointing. ![]() Every other man in Subverse also acts this way. He’s the wet dream self-insert for incels. He looks like what a 4chan user would use to describe the word “cool.” He also acts like a 4chan user: He’s sexist, obnoxious, vulgar, perverted, acts like a total prick, and yet the entire cast of women want him desperately. Previous point especially applies to the main character. I understand this game is meant to appeal to the male gaze, but I don’t see how applying similar expectations of attractiveness on the male characters would have detracted from the experience? I want to see sexy men too. Every man is fully clothed or intentionally ugly. Every woman is strikingly gorgeous and scantily clad. Who needs compelling stories that grant the player a personal attachment to the character right? Just add a bunch of sex scenes and call it a day! It feels as if StudioFOW was convinced that their audience would have no interest in the cast’s personality. There’s very little additional character development for the women. Instead, players level up their women through battle and purchase simple (and underwhelmingly short) clips through a vendor. Erotic scenes are not cleverly interwoven within romantic character arcs. Here are my fundamental issues with Subverse broken down into bullet points: Beyond it being a heteronormative male-gazey nightmare (one which will prove to be especially inaccessible for anyone with interests that exceed its limited scope), it will most certainly fail to fulfill the desires of even its core audience. Subverse is in a terrible state at the moment. ![]() If this keeps up, I'll probably have to uninstall the game because it takes up close to 60 GB of space, which is just ridiculous. I've been seriously bored for the hours I've played so far and I don't know how much longer I can keep this up. The game's turn-based isometric combat mechanics are also terrible. The main character looks like a terrible Star-Lord copy. The main story is boring and a Mass Effect ripoff. That's the whole point of playing this game. Even in the sex scenes in the game you have no control and that's not acceptable. You do almost nothing in the game except reading dialog. I don't understand why this game is classified as an RPG. Its not so hard to add more random shooting or tactical missions between dialogs, to keep players engaged. In every good game story progression and cutscenes are a reward for successful mission, not the other way around, when you are rewarded with few minutes of gameplay for listening a long dialog. Obviously, the fact that it's in early access is no longer an excuse. It's been almost 3 years since the game was released and if this is what it is now, I can't even imagine how mediocre it was when it was first released. But I'm sure that many people will refund this game simply because it doesnt show its actual gameplay in the first 2 hours. I understand, its an early access, and there is alot of missing content. I was very disappointed that the game was so linear. It supposed to be a tactical combat game, but not a linear visual novel. Everything else is endless dialogs, without proper animation for talking characters. But in first 2 hours of the game there is barely 15 minutes of gameplay with 1 minute of looped NSFW content. The Steam trial period before refund is 2 hours.
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